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Kanazawa Old Town - filming location in Japan

SCENE 01 / STOP MOTION

Stop Motion Production

Frame-by-frame animation for your Japanese production.

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Stop-motion animation builds the illusion of movement frame by frame. We shoot physical puppets or objects, then make tiny changes between exposures. Japan holds one of the world's deepest animation cultures, with feature, commercial, and artistic roots at studios like Toho in Tokyo and Toei in Kyoto. That heritage feeds a skilled craft community built around puppet-based and mixed-media work.

Our team connects you with stop-motion pros, puppet fabricators, and stage spaces across Japan. We set up sound stages at Toho Studios Tokyo and Toei Kyoto, Dragonframe-equipped capture rigs, and skilled animators. This crew draws on the same talent pool behind Film Commission Japan-backed shoots and the J-LOC Subsidy Program.

Capabilities

Stop Motion Services

Complete stop motion animation from concept to final delivery.

01

Animation Types

  • Puppet animation
  • Claymation
  • Object animation
  • Cut-out animation
  • Mixed media

All Techniques

02

Production

  • Set construction
  • Puppet fabrication
  • Rigging systems
  • Motion control
  • Capture software

Full Service

03

Technical

  • Dragonframe capture
  • Consistent lighting
  • Focus control
  • Camera motion
  • Miniature effects

Expert Setup

04

Creative

  • Character design
  • Set design
  • Storyboarding
  • Animation direction
  • Post-production

End-to-End

Handcrafted Animation

Capabilities

Frame
by Frame
4K+
Resolution
All
Techniques
Expert
Animators

Our Process

1

Pre-Production

Storyboarding, character design, and planning the technical approach for your animation.

2

Fabrication

Building puppets, sets, and props with the careful craft that stop motion needs.

3

Animation

Frame-by-frame capture with pro animators bringing characters to life.

4

Post-Production

Compositing, rig removal, grading, and sound design for the final piece.

On Location

Frame-by-Frame Animation Craft Across Japan

Our stop-motion shoots draw on the deepest animation culture in the world. Tokyo and Kyoto hold the studios, the build shops, and the animators that feed it. We line up the right crew and stage for each project.

Capture stages sit at Toho Studios Tokyo and Toei Kyoto, where a build community has fed Japanese feature, commercial, and broadcast pipelines for decades. We build armature-based puppets with metal skeletons, silicone bodies, and replacement face systems. Scale sets hold up under macro lenses. We line up this work with the same craftspeople behind Film Commission Japan-backed jobs and J-LOC Subsidy Program slates.

Capture rigs run Dragonframe-driven Sony and Canon mirrorless bodies at 4K and above. We can blend in motion control for camera moves that keep a frame-by-frame feel while adding crane, dolly, and pan motion.

Stage time often yields 1-5 seconds of finished animation per day. A 30-second Tokyo or Kyoto commercial books many weeks of capture plus prep and post. Finishing covers rig removal, compositing, grading, and sound, and it runs through OMNIBUS JAPAN, Imagica Entertainment, or THE SEVEN. Each one handles 4K, 6K, and HDR deliverables for global and local networks.

Animators, puppet fabricators, and set builders come through Japan's deep craft pool. Many train at Musashino Art University before joining studio pipelines. Marza Animation Planet supplies CG and compositing support for hybrid shots. Long stop-motion blocks book the same crew for weeks, so we plan rosters around the Japanese Labor Standards Act and its rest rules. Our team coordinates in English, and the 10 per cent consumption tax shows on every line of the JPY quote.

Grading and finish lock the look across the whole sequence. We color in DaVinci Resolve, then deliver to Rec.709, HDR, or Dolby Vision, as the platform needs. Sony PCL covers sound and conform when a job needs a full broadcast master. Deliverables meet NHK, TBS, Fuji TV, and Netflix Japan specs. Every shot carries metadata and rig-removal notes, so the edit and archive stay clean for global and local release.

FAQ

Frequently Asked Questions

What stop motion techniques do you offer in Japan?

We offer all major stop motion techniques. These include puppet animation with armature-based characters, claymation, object animation, and mixed media. Japanese fabricators bring careful craft drawn from the country's deep animation and miniature traditions.

Can you build puppets and sets locally?

Yes. We work with skilled Japanese fabricators who build pro stop motion puppets with metal armatures, silicone or foam bodies, and replacement faces. Sets are built to scale with the same craft behind Japan's feature and commercial animation sector.

What resolution can you capture?

We capture at 4K and above with high-resolution Sony or Canon mirrorless stills cameras and Dragonframe software. This gives you broadcast-grade detail for any Japanese or global delivery format.

How long does stop motion production take?

Stop motion takes time. Most days yield 1-5 seconds of finished animation, based on how complex the shot is. A 30-second commercial might take several weeks of animation, plus pre-production and post.

Can you do motion control for stop motion?

Yes. We can add motion control rigs for camera movement, which allows smooth dollies, pans, and crane moves while keeping frame-by-frame animation. This creates dynamic shots that static cameras cannot.

What about post-production for stop motion?

Post covers rig removal, compositing, and grading at Japanese facilities such as OMNIBUS JAPAN, Imagica Entertainment, and THE SEVEN. Their teams handle 4K, 6K, and HDR workflows and deliver any VFX boost you need.

Productions in Japan that need this often pair it with Underwater Lighting, Live Streaming, and Helicopter Filming for full coverage. Most projects also draw on Time-lapse & Hyperlapse and Gaffer & Lighting Services.

On Set

Planning Stop Motion?

Tell us about your animation project and we'll bring your vision to life frame by frame.